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Author Guidelines

Submission Process for EECSS 2026

Submissions in the form of extended abstracts, short papers, and full manuscripts are welcome.

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Paper Topics

Interested authors, researchers, and industrial experts are invited to submit their papers to the conference that best resonates with their technical background. At the same time, attendees are permitted, and encouraged, to attend talks from co-located conferences.

Computer and Information Science and Technology

  • Artificial Intelligence for Computer and Information Science and Technology
  • Anonymity Technologies
  • Applied Computer Science
  • Artificial Intelligence
  • Circuit Design
  • Cloud Computing
  • Communication
  • Computer Forensics
  • Computer Hardware
  • Computer Vision
  • Data Mining
  • Digital Information
  • E-learning
  • Education
  • Firmware Development
  • Graphics and Visualization
  • Hardware-software Integration
  • Human-computer Interaction and Interactive Multimedia
  • Image Processing
  • Information Theory, Systems, and Technology
  • Internet Technology
  • Machine Learning and Pattern Recognition
  • Modeling and Simulation
  • Multimedia Computing
  • Networks
  • Next Generation Systems
  • Online Privacy
  • Operating Systems
  • Optimization
  • Programming (languages)
  • Reliable Computing
  • Robotics
  • Simulators
  • Soft Computing
  • Software Engineering
  • Trustworthy Computing
  • Virtual Environments and Haptics
  • Wearable Computing
  • Web-based Security Applications and Services
  • And all other related topics

Multimedia and Human-Computer Interaction

  • Artificial Intelligence for Multimedia and Human-Computer Interaction
  • 3D Imaging
  • Adaptive and Personalized Interfaces
  • Aesthetics in Multimedia and HCI
  • Analysis and Design
  • Animation and Graphics
  • Architectures for Interaction
  • Augmented Environments
  • Computer-Based Learning
  • Databases, Digital Libraries
  • Distributed Environments
  • Dynamic and Real-Time Content Generation
  • Emotions in Multimedia and HCI
  • Evaluation Methods and Techniques
  • Face and Body Based Interaction
  • Graphical User Interface
  • Haptics
  • Home and Entertainment Systems
  • Human Factors
  • Intelligent and Autonomous Agents
  • Interaction Design
  • Interaction Through Wireless Communication Networks
  • Marketing in Multimedia and HCI
  • Measurement and Evaluation
  • Multimedia Coding
  • Multimedia Design
  • Multimedia Communication, Networking and Mobility
  • Multimedia Security, Content Protection, and Forensics
  • Multimedia Transmission
  • Multi-modal Integration
  • Non-verbal Interfaces
  • Service Engineering
  • Signal Processing
  • Social Media
  • Speech, Audio, Image, Video Processing
  • Speech and Natural Language Interfaces
  • Standards and Natural Language Interfaces
  • Tangible User Interfaces
  • Text and Pattern Processing
  • Usability Studies
  • Visualization
  • Virtual Worlds
  • and all other related topics

Machine Vision and Machine Learning

  • Artificial Intelligence for Machine Vision and Machine Learning
  • Adaptive Systems
  • Affective Computing
  • Artificial Intelligence for Machine Vision
  • Camera Calibration
  • Data Mining for the Web
  • Event Recognition
  • Evolutionary Computing
  • Face, Gesture, and Action Recognition
  • Image/Video Processing
  • Logistics
  • Machine Learning
  • Machine Vision
  • Motion and Flow
  • Neurocomputing
  • Object Recognition
  • Object Tracking
  • Pattern Recognition
  • Perception-based Studies for Image/Video Processing
  • Person, Face, and Gesture Tracking
  • Soft Computing for Machine Learning and Pattern Recognition
  • Soft Computing for Machine Vision
  • Statistical Methods and Learning
  • Texture, Shape, and Colour
  • Video Compression
  • Video Content Analysis
  • Vision and Learning in Robotics
  • and all other related topics

Biomedical Engineering and Systems

  • Artificial Intelligence for Biomedical Engineering and Healthcare Systems
  • Bioelectrical Engineering
  • Biofluid Mechanics
  • Bioinformatics
  • Biomaterials
  • Biomechanics
  • Biomechatronics
  • Biomedical Devices
  • Biomedical Engineering
  • Biomedical Optics
  • Biomems
  • Biophotonics
  • Biosensors
  • Brain-Computer Interfaces
  • Cardiovascular Biomechanics
  • Computational Biology
  • Computer Aided And Automated Diagnosis
  • Drug Design
  • Functional Imaging
  • Gait and Posture Analysis
  • Gene Networks
  • Health Monitoring Devices
  • Medical Imaging and Image Processing
  • Molecular Sequence Analysis
  • Nanotechnology For Biomedical Applications
  • Neuroengineering
  • Neuroimaging
  • Pattern Analysis For Biomedical Applications
  • Robotics
  • Sensors and Instrumentation
  • Telehealth
  • Telemedicine
  • and all other related topics

Electrical Engineering and Electronics

  • Artificial Intelligence for Electrical Engineering and Electronics
  • Analog Circuits and Digital Circuits
  • Antennas and Waves- Design, Modeling and Measurement
  • Automation
  • Battery Management System
  • Circuits
  • Communication Systems and Engineering
  • Control Systems
  • Electrical Engineering
  • Electromagnetics
  • Electronics
  • Embedded Systems
  • High Voltage Engineering
  • Information Systems
  • Instrumentation
  • Mechatronics
  • Microwave Circuits
  • Mobile Computing
  • Network Performance
  • Parallel and Distributed Computing
  • Photonics
  • Power Electronics
  • Power Systems
  • Radio-Frequency Integrated Circuits
  • Robotics
  • Signal Processing
  • Smart Grid
  • Software Systems and Applications
  • System on a Chip
  • Transformers
  • VLSI
  • Wireless Networks
  • and all other related topics